Starting last week and continuing this week I've been practising hand painting the textures for the assets in my environment. This is the first time I've properly had to create hand painted textures for a scene. I started with watching tutorial videos from the internet showing a step by step process. Here's one of the videos I watched. The video relates with hand painting brick textures. While watching the video I followed the steps and ended up with this result. More work is needed of course.
Figure. 1. Picture Frame Texture
I began with the picture frames in the scene where they would be used as windows and have curtains in side them. I started with a base image from the web and used that to help me plot the key dark and light areas when painting. The figure below shows a screen shot of my first attempt of painting the picture frame.This will not be used and is no where near the quality I want it to be at.
Figure. 2. Happy Meal Box Texture
Still practising I started with other assets like the happy meal box. This asset is high up in the scene and I started to paint in the shadowing around the model and began to give the model a sense of 3D by high lighting key areas.
Firgure. 3. Brick Wall Texture
Video References
corderocraft. 2012. Tutorial: Hand painting tileable brick texture in photoshop. [online]. [30th March 2014]. Available from: https://www.youtube.com/watch?v=4cjgZA_YKCg
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